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1. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
im sorry but even though i hate velocipaptor i have to agree with him on this one my blaster tank is completely maxed out 5s on everything and most jhad jeeps that i come across hit me in the ass not charge straight at me and and even if i know th...
- by Sound vvave - at 2014.07.22 03:25:00
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2. CCP!!!!..first MY Logo Now My tank...STOP IT!!! ENOUGH already Man - in Feedback/Requests [original thread]
Meee One wrote: Ghostt Shadoww wrote: CCP...really CCP..... Why do you guys listen to every stupid BlueBerry out there. A tank is a Tank. Not to mention this is the future right. So why do you make the Blaster shoot all crazy now. I under...
- by Sound vvave - at 2014.06.11 16:18:00
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3. CCP!!!!..first MY Logo Now My tank...STOP IT!!! ENOUGH already Man - in Feedback/Requests [original thread]
yea very dumb all the blueberry's believe its good that a weapon has dispersion but the blaster tank has to contest with weapons that have 300 and 175 meters rang and when they hit u from that far u gotta run but when ur getting hit from 50 meters...
- by Sound vvave - at 2014.06.11 15:45:00
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4. blaster cannon disperstion. - in Feedback/Requests [original thread]
Godin Thekiller wrote: lol. Deal with it. It's a large turret. And I drive mostly Gal HAV's with blasters. so ur saying the that all the large turrets such as the railgun and missle should be this way wrose then the 20gj varint (there fixi...
- by Sound vvave - at 2014.06.11 15:27:00
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5. CCP!!!!..first MY Logo Now My tank...STOP IT!!! ENOUGH already Man - in Feedback/Requests [original thread]
i am very mad i have 11 mill into tanks my blaster is 5s all down the line and now i feel my adv logi suit with my doom cradle bk assault can shoot farther then my tank and do more dps i don't even run blasters anymore there a waste of time there'...
- by Sound vvave - at 2014.06.11 15:23:00
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6. [Feedback] ADS Pilot Stacking Needs to GO - in Feedback/Requests [original thread]
i dont believe this is a bug it was previously taken out and put back in 1.7 edit spelling error
- by Sound vvave - at 2014.06.09 04:48:00
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7. [Feedback] ADS Pilot Stacking Needs to GO - in Feedback/Requests [original thread]
i do agree with u on the fact that although if u got 3 maxed out proto dropship players in one vehicle the ttk is very low especially if it has damage mods however that kind of dropship is a glass cannon and i mean 3 prot forges or swarmers in a l...
- by Sound vvave - at 2014.06.09 04:43:00
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8. Railgun Tank Range was NOT nerfed - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Let me emphasize that the rail tanks are killing me FAR out of the Forge Gun's range, which is supposed to be equal to railgun range. i am also fairly sure my alt character with a railgun tank can do it. i d...
- by Sound vvave - at 2014.06.09 04:28:00
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9. [Feedback] ADS Pilot Stacking Needs to GO - in Feedback/Requests [original thread]
having 3 ppl staking guns in a ads make the assault dropship very very weak also very very expensive triple xt python is 800k by itself and has a max hp of 3500hp with max skills which if u call out a duel damage mode sica its a 2 shot ship and if...
- by Sound vvave - at 2014.06.09 04:18:00
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10. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Make small blasters wreck any infantry within 60m, and buff hardeners up, and vehicles will be in a good place. It should take 2-3 infantry to kill my tank. But it should take 2-3 people, in the form of small turrets., ...
- by Sound vvave - at 2014.06.09 04:10:00
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11. [Request] Need numbers on vehicle armor repairers - in Feedback/Requests [original thread]
i can do 450 hp per sec with a proto gun but i have have 4 mill sp into my turret alone another 6 into vehicles
- by Sound vvave - at 2014.06.06 17:59:00
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12. blaster cannon disperstion. - in Feedback/Requests [original thread]
racro the dispersion is fine iv used the blaster since 1.6 its currently maxed out it was ridiculous how i could kill people from 122 meters away if they didn't get to cover fast enough ( eff at 122 was 25% or around there) the problem i see with ...
- by Sound vvave - at 2014.06.06 17:32:00
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13. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
so um after using my blaster tank a lot(for around 4 hours a day) more i was wondering if it would be possible for u guys the put in the heat sink high slot active module from 1.6 im saying this because there at least it would give us tanks a way ...
- by Sound vvave - at 2014.06.06 14:56:00
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14. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
i do like the fact that u can't hit things from 70 plus meters now but i hate the fact that i can't hit the width of a lav from 6 meters away when i have 1/3rds heat left thats my only complaint
- by Sound vvave - at 2014.06.05 05:14:00
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15. [suggestion] vehicles and scan radius - in Feedback/Requests [original thread]
+1 i agree with this entirely im a vehicle player (proto tanks and drop ships) this would be very useful to both infantry and vehicles \ all to many times has my proto tank or dropship been rammed by re lavs or 39k drop ships because i literall...
- by Sound vvave - at 2014.04.07 17:52:00
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16. artillery turrets - in Feedback/Requests [original thread]
I believe it is time for a new turret turret first lets start with the artillery turret this turret would would lob shells in an arc like fashion requiring a very high amount of skill level to use it would have a splash radius of somewhere be...
- by Sound vvave - at 2014.04.03 17:57:00
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17. vehicle cpu and pg - in Feedback/Requests [original thread]
okay so there is one main problem i am going to address amore tanks need a amor cpu fitting optimization skill of at least 3% since its not supposed to have as much reduced as pg and shield tanks have a shield fitting optimization of 3% so one of ...
- by Sound vvave - at 2014.01.16 18:28:00
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